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sandbox [2020/12/22 07:30] Walter Schulzsandbox [2020/12/22 07:37] – [MLV Sound] Walter Schulz
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 Digital high-pass filter. Digital high-pass filter.
  
-//Submenu options://+//Values://
  
 **On or Off** **On or Off**
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-==== Beep, test tones ====+===== Beep, test tones =====
  
 Customize camera sounds. Customize camera sounds.
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 //Submenu options:// //Submenu options://
  
-**Enable Beeps** ML uses beep tones for several events. Turn them off if you have to go silent.+==== Enable Beeps ====  
 +ML uses beep tones for several events. Turn them off if you have to go silent.
  
-**Tone Waveform** Sine tones of lower frequency might be not audible on the internal speaker. Use square. Always check with Test beep sound.+==== Tone Waveform ====  
 +Sine tones of lower frequency might be not audible on the internal speaker. Use square. Always check with Test beep sound.
  
-**Tone Frequency** Default is 1 kHz. Range from 55 Hz (A1) to 12 kHz. Human ears are considered to be most sensitive between 2 and 5 kHz.+==== Tone Frequency ====  
 +Default is 1 kHz. Range from 55 Hz (A1) to 12 kHz. Human ears are considered to be most sensitive between 2 and 5 kHz.
  
-**Play test tone**+==== Play test tone ====
  
-**Test beep sound**+==== Test beep sound ====
  
  
-==== MLV Sound ====+===== MLV Sound ======
  
 Only available when the [[#mlv_sndmo|MLV_SND]] module is loaded and active. See Only available when the [[#mlv_sndmo|MLV_SND]] module is loaded and active. See
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 //Submenu options:// //Submenu options://
  
-**Sampling rate** 8 - 48kHz the basic quality of your audio, the higher the better.+==== Sampling rate ====  
 +8 - 48kHz the basic quality of your audio, the higher the better.
  
-**Trace output** ON or OFF+==== Trace output ==== 
 +ON or OFF
  
 When MLV Sound is ON, a separate WAV file is generated at the framerate When MLV Sound is ON, a separate WAV file is generated at the framerate
sandbox.txt · Last modified: 2020/12/22 08:19 by Walter Schulz