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sandbox [2020/12/22 07:12] Walter Schulzsandbox [2020/12/22 07:37] – [MLV Sound] Walter Schulz
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 ===== Analog Gain ===== ===== Analog Gain =====
  
-Gain applied to both inputs in the analog domain.+Gain applied to both inputs in the analog domain. Default is on and 23 dB.
  
 //Values:// //Values://
  
-**0-32 dB**+**0**-32 **dB** (values: 0, 10, 17-32 in 3 dB steps)
  
 Analog does a great job of boosting the signal while retaining a low noise Analog does a great job of boosting the signal while retaining a low noise
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 ===== Digital Gain ===== ===== Digital Gain =====
  
-In-camera digital gain.+In-camera digital gain. Default is 0, 0, OFF
  
 //Submenu options:// //Submenu options://
  
 ==== Left Digital Gain ====  ==== Left Digital Gain ==== 
-0 to 36 dB in 6 dB increments+0 to 36 dB
  
 ==== Right Digital Gain ====  ==== Right Digital Gain ==== 
-0 to 36 dB in 6 dB increments+0 to 36 dB
  
 ==== AGC ====  ==== AGC ==== 
-ON or OFF+**OFF**/ON
  
 Applying digital gain in-camera is not recommended as any non-zero value reduces Applying digital gain in-camera is not recommended as any non-zero value reduces
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 Mic configurations. Mic configurations.
  
-//Submenu options://+//Values://
  
 **Internal mic** your camera's internal mic(s) **Internal mic** your camera's internal mic(s)
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 Digital high-pass filter. Digital high-pass filter.
  
-//Submenu options://+//Values://
  
 **On or Off** **On or Off**
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-==== Beep, test tones ====+===== Beep, test tones =====
  
 Customize camera sounds. Customize camera sounds.
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 //Submenu options:// //Submenu options://
  
-**Enable Beeps** ML uses beep tones for several events. Turn them off if you have to go silent.+==== Enable Beeps ====  
 +ML uses beep tones for several events. Turn them off if you have to go silent.
  
-**Tone Waveform** Sine tones of lower frequency might be not audible on the internal speaker. Use square. Always check with Test beep sound.+==== Tone Waveform ====  
 +Sine tones of lower frequency might be not audible on the internal speaker. Use square. Always check with Test beep sound.
  
-**Tone Frequency** Default is 1 kHz. Range from 55 Hz (A1) to 12 kHz. Human ears are considered to be most sensitive between 2 and 5 kHz.+==== Tone Frequency ====  
 +Default is 1 kHz. Range from 55 Hz (A1) to 12 kHz. Human ears are considered to be most sensitive between 2 and 5 kHz.
  
-**Play test tone**+==== Play test tone ====
  
-**Test beep sound**+==== Test beep sound ====
  
  
-==== MLV Sound ====+===== MLV Sound ======
  
 Only available when the [[#mlv_sndmo|MLV_SND]] module is loaded and active. See Only available when the [[#mlv_sndmo|MLV_SND]] module is loaded and active. See
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 //Submenu options:// //Submenu options://
  
-**Sampling rate** 8 - 48kHz the basic quality of your audio, the higher the better.+==== Sampling rate ====  
 +8 - 48kHz the basic quality of your audio, the higher the better.
  
-**Trace output** ON or OFF+==== Trace output ==== 
 +ON or OFF
  
 When MLV Sound is ON, a separate WAV file is generated at the framerate When MLV Sound is ON, a separate WAV file is generated at the framerate
sandbox.txt · Last modified: 2020/12/22 08:19 by Walter Schulz