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camera_help [2021/01/24 17:39] – [ettr.mo] Walter Schulzcamera_help [2023/01/24 05:08] (current) Walter Schulz
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 > Special task: HDR section! If you have experience with HDR workflow, preferable with Open-Source tools (but not restricted to), any input would be appreciated!\\ > Special task: HDR section! If you have experience with HDR workflow, preferable with Open-Source tools (but not restricted to), any input would be appreciated!\\
  
 +>Update (09.05.2021) Michael Hardy\\
 +>Updated "Audio" section.
 +>Notably that MLV_REC.mo must be loaded before MLV_SND.mo for MLV_SND to work and be an Audio Menu Option.
 +>Some 650D and 550D specific observations. (e.g. No wind filter option on 550D.\\
 +>Query Exposure Menu. Shutter range values.\\
 +>Update Overlay Menu: Magic Zoom for specific trigger options for the 650D and 550D. Update absence of focus confirm option for 650D.
 +> Update Overlay Menu. Level indicator not available for 650D, 550D.\\
  
 ===== Audio ===== ===== Audio =====
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 Manual audio controls.\\ If you do not see this screen check these conditions: Manual audio controls.\\ If you do not see this screen check these conditions:
   * 50D: Nope, no way to make it happen! 50D doesn't support audio recording.   * 50D: Nope, no way to make it happen! 50D doesn't support audio recording.
-  * Your cam may have restricted audio menu after loading module MLV_SND.mo:\\ 1100D, 650D, 6D, 700D, EOS M, 100D, 70D, EOS M2, 1200D\\ The only menu option you will see with MLV_SND active:\\ - MLV Sound+  * 5D Mark III, 6D, 70D, 100D, 650D, 700D, 1100D, 1200D, EOS M, EOS M2\\ Your cam may have restricted audio menu only after loading module MLV_SND.moThe only menu option you will see with MLV_SND active:\\ - MLV Sound.\\ MLV_REC is needed to make MLV_SND run. If you load MLV_SND.mo without MLV_REC.mo, all modules will fail to load.\\ In case of improper shutdown ML modules will not be loaded (by default) and therefore you won't see this menu item. Restart your cam. See [[#https://wiki.magiclantern.fm/camera_help#modules_debug|Modules Debug -> Load modules after crash]] for details.
  
 The options available differ a lot depending on your camera type.\\ Please check [[https://builds.magiclantern.fm/features.html#Audio|feature matrix]] The options available differ a lot depending on your camera type.\\ Please check [[https://builds.magiclantern.fm/features.html#Audio|feature matrix]]
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 **On or Off** **On or Off**
  
-Canon's audio controls have no effect, they are completely overriden by ML and+Canon's audio controls have no effect, they are completely overridden by ML and
 the wind filter has been known to mute external mics, so if you're the wind filter has been known to mute external mics, so if you're
 having that problem on an earlier build turn it off. [[http://www.magiclantern.fm/forum/index.php?topic=4234.msg27693#msg27693|To use or not?]] having that problem on an earlier build turn it off. [[http://www.magiclantern.fm/forum/index.php?topic=4234.msg27693#msg27693|To use or not?]]
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 ==== Shutter ==== ==== Shutter ====
 +
 +> INCOMPLETE
  
 Fine-tune shutter speed. Fine-tune shutter speed.
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 **1/24 - 1/7900** With Expo.Override enabled **1/24 - 1/7900** With Expo.Override enabled
 +
  
 In photo mode, Magic Lantern displays shutter values rounded to 2 In photo mode, Magic Lantern displays shutter values rounded to 2
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 menu, meaning you have to go into the ML menus to change it. menu, meaning you have to go into the ML menus to change it.
  
 + 
  
  
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 In entry level cams (xxxD/Rebel) there is no option in Canon menu to disable Exposure Simulation. Without ML it may enforce some additional steps to get exposure settings you need.  In entry level cams (xxxD/Rebel) there is no option in Canon menu to disable Exposure Simulation. Without ML it may enforce some additional steps to get exposure settings you need. 
 +
 +==== LV Display (5D Mark II) ====
 +
 +5D Mark II only!
 +Setting LiveView options and enabling movie mode conveniently from ML menu instead of Canon menu.
 +
 +//Submenu options://
 +
 +**Photo, no ExpSim**
 +
 +**Photo, ExpSim**
 +
 +**Movie**
  
 ==== Auto exposure ==== ==== Auto exposure ====
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 Graph\\ Graph\\
 Here are a few BV values you can get:\\ Here are a few BV values you can get:\\
-16   light sand or snow\\ +^BV value ^Environment ^ 
-16 - 13   daylight\\ +|16  |Light sand or snow  | 
-13 - 8   cloudy, shade\\ +|16 - 13  |Daylight  | 
-8 - 1   Indoor\\ +|13 - 8  |Cloudy, shade  | 
-< 1   low light\\ +|8 - 1  |Indoor  | 
--12   complete darkness\\+|< 1  |Low light  | 
 +|-12  |Complete darkness  |
 [[http://en.wikipedia.org/wiki/Exposure_value#Tabulated_exposure_values|full list]]\\ [[http://en.wikipedia.org/wiki/Exposure_value#Tabulated_exposure_values|full list]]\\
 graph shows what combinations will be used depending on light conditions (on BV) graph shows what combinations will be used depending on light conditions (on BV)
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 Choose when to enable Magic Lantern overlay graphics such as zebras, Choose when to enable Magic Lantern overlay graphics such as zebras,
-cropmarks, histograms, audio meters and other ML shooting info.+cropmarks, histograms, audio meters and other ML shooting info. \\
  
 //Submenu options:// //Submenu options://
  
-**OFF**+**OFF** It will not affect overlays generated by Canon firmware like Grids and focus rectangles!  
 +If you want to disable those -> [[#Clear overlays]]
  
 **Liveview** **Liveview**
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   * Zoom In (*): triggered by Zoom In button (overrides Canon's default zoom  modes). To bypass magic zoom, press both zoom buttons at the same time  or cover the LCD sensor.   * Zoom In (*): triggered by Zoom In button (overrides Canon's default zoom  modes). To bypass magic zoom, press both zoom buttons at the same time  or cover the LCD sensor.
   * Always On: no trigger key needed. You can use both Canon's 5x/10x zoom and Magic Zoom.   * Always On: no trigger key needed. You can use both Canon's 5x/10x zoom and Magic Zoom.
 +
 **Size** Size of zoom box: Small, medium or large **Size** Size of zoom box: Small, medium or large
  
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 **Focus confirm** When ML believes you have achieved perfect focus, Magic Zoom will display a focus confirmation: **Focus confirm** When ML believes you have achieved perfect focus, Magic Zoom will display a focus confirmation:
 +
   * Green Bars   * Green Bars
   * Split Screen: when the image is out of focus, the zoom box looks like a split focusing screen from old film cameras.   * Split Screen: when the image is out of focus, the zoom box looks like a split focusing screen from old film cameras.
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 ==== Movie crop mode ===== ==== Movie crop mode =====
  
-600D 3x crop mode for supported cameras (650D, 700D, EOS M)+600D 3x crop mode for supported cameras (100D, 650D, 700D, EOS M, EOS M2)
  
 //Submenu options:// //Submenu options://
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-==== Exposure Lock (50D) ====+==== Exposure Lock (50D) ====
  
-//Submenu options://+//Submenu options:// 
 + 
 +> Locks the exposure in movie mode. You can also use the * button (you don't have to hold it pressed).
  
-Locks the exposure in movie mode. You can also use the * button (you don't have to hold it pressed).+(Obsolete?)
  
  
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 ==== Audio RemoteShot ==== ==== Audio RemoteShot ====
  
-Start/stop remote audio trigger.+Start/stop remote audio trigger  
 +Activated by internal or external microphone.\\ 
 + 
 +**EOS M users**: As a by-product it offers wired remote trigger for cameras without standard trigger plug. You can connect any wired remote trigger to microphone input and active this feature. Of course you cannot use internal microphones at the same time.
  
 //Submenu options:// //Submenu options://
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 ==== Clear Overlays ==== ==== Clear Overlays ====
  
-Clear bitmap overlays from LiveView display.+Clear bitmap overlays from LiveView display. It will affect all overlays alike no matter if they are enabled in [[#Overlays|ML Overlay tab]] or via Canon menu.
  
 //Submenu options:// //Submenu options://
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 //Submenu options:// //Submenu options://
 +
 +**Kill Canon GUI (50D)**
 +
 +For 50D only: disable Canon graphics elements to avoid conflicts with ML graphics in LiveView.
 +
 +//Submenu options://
 +
 +   * OFF
 +
 +   * Idle/Menus: only enable Canon graphics when some transparent menu from LiveView is active.
 +
 +   * Idle/Menus+Keys: only enable Canon graphics when you press some keys or navigate the transparent menus from  LiveView.
 +
  
 **Screen Layout** Choose screen layout (position of ML top and bottom bars), for different cameras or for external monitors. **Screen Layout** Choose screen layout (position of ML top and bottom bars), for different cameras or for external monitors.
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   * 16:10 HDMI, t/b: for 16:10 HDMI monitors.   * 16:10 HDMI, t/b: for 16:10 HDMI monitors.
 +
 +
  
   * 16:9 HDMI, t/b: for 16:9 HDMI monitors.   * 16:9 HDMI, t/b: for 16:9 HDMI monitors.
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 This option will force a low-resolution mode on HDMI displays This option will force a low-resolution mode on HDMI displays
 (720×480), which avoids black screen when you start/stop recording. (720×480), which avoids black screen when you start/stop recording.
- 
- 
- 
- 
- 
- 
-====  Kill Canon GUI ==== 
- 
-> Can some 50D user verify the location of this setting? 
- 
-For 50D only: disable Canon graphics elements to avoid conflicts with ML graphics in LiveView. 
- 
-//Submenu options:// 
- 
-   * Idle/Menus: only enable Canon graphics when some transparent menu from LiveView is active. 
- 
-   * Idle/Menus+Keys: only enable Canon graphics when you press some keys or navigate the transparent menus from  LiveView. 
- 
- 
- 
  
  
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 can, for example, configure DISP 1 with false colors, DISP 2 with zebras can, for example, configure DISP 1 with false colors, DISP 2 with zebras
 and focus peaking, and DISP 3 with clear display. and focus peaking, and DISP 3 with clear display.
 +
 +Caveat: After enabling additional ML screens DISP/INFO button will toggle between ML liveview screens only! You can access a single Canon liveview screen by pressing Q but you can no longer switch to other Canon liveview screens.
  
  
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 > For discussion: AFAIK modules tab is the only screen where help texts are included in code. And - besides activating and deactivating - additional help texts including submenu descriptions serve no purpose here. So: What are we actually doing here? Help texts and listings of submenu items are needed where the menu items are. Wrong? > For discussion: AFAIK modules tab is the only screen where help texts are included in code. And - besides activating and deactivating - additional help texts including submenu descriptions serve no purpose here. So: What are we actually doing here? Help texts and listings of submenu items are needed where the menu items are. Wrong?
-> No response. Cleanup in progress!+> No response. Cleanup in progress! Done! 
 ==== adv_int.mo ==== ==== adv_int.mo ====
 (http://www.magiclantern.fm/forum/index.php?topic=8431.0) (http://www.magiclantern.fm/forum/index.php?topic=8431.0)
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 Intervalometer Ramping Module. Module menu will pop-up in Shoot screen/tab under [[#Intervalometer]] -> Ramping Options Intervalometer Ramping Module. Module menu will pop-up in Shoot screen/tab under [[#Intervalometer]] -> Ramping Options
  
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/adv_int/README.rst?at=unified&fileviewer=file-view-default|adv_int.mo readme file on bitbucket]]+[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/adv_int/README.rst|adv_int.mo readme file on Heptapod]]
  
  
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 Will pop-up in [[#Games]] screen/tab -> [[#Arkanoid]] Will pop-up in [[#Games]] screen/tab -> [[#Arkanoid]]
  
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/arkanoid/README.rst?at=unified&fileviewer=file-view-default|arkanoid.mo readme file on bitbucket]]+[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/arkanoid/README.rst|arkanoid.mo readme file on Heptapod]]
  
 ==== autoexpo.mo ==== ==== autoexpo.mo ====
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 Well pop-up in [[#Expo]] screen/tab -> [[#Auto exposure]] Well pop-up in [[#Expo]] screen/tab -> [[#Auto exposure]]
  
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/autoexpo/README.rst?at=unified&fileviewer=file-view-default|autoexpo.mo readme file on bitbucket]]+[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/autoexpo/README.rst|autoexpo.mo readme file on Heptapod]]
  
 ==== bench.mo ==== ==== bench.mo ====
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 (http://www.magiclantern.fm/forum/index.php?topic=10496.0) (http://www.magiclantern.fm/forum/index.php?topic=10496.0)
  
-//Submenu options:// +Will pop-up in [[#Shoot]] -> [[#Post Deflicker]]
- +
-**Sidecar file type** +
- +
-**Deflicker percentile** +
- +
-**Deflicker target level**+
  
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/deflick/README.rst?at=unified&fileviewer=file-view-default|deflick.mo readme file on bitbucket]]+[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/deflick/README.rst|deflick.mo readme file on Heptapod]]
  
 ==== dot_tune.mo ==== ==== dot_tune.mo ====
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 Will pop-up in [[#Shoot]] screen/tab -> [[#DotTune AFMA]] Will pop-up in [[#Shoot]] screen/tab -> [[#DotTune AFMA]]
  
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/dot_tune/README.rst?at=unified&fileviewer=file-view-default|dot_tune.mo readme file on bitbucket]]+[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/dot_tune/README.rst|dot_tune.mo readme file on Heptapod]]
  
 ==== dual_iso.mo ==== ==== dual_iso.mo ====
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 Will pop-up in [[#Expo]] screen/tab -> [[#Dual ISO]] Will pop-up in [[#Expo]] screen/tab -> [[#Dual ISO]]
  
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/dual_iso/README.rst?at=unified&fileviewer=file-view-default|dual_iso.mo readme file on bitbucket]]+[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/dual_iso/README.rst|dual_iso.mo readme file on Heptapod]]
  
 ==== edmac.mo ==== ==== edmac.mo ====
-> INCOMPLETE 
  
 +Developer tool. If you are a "normal" user you most likely will never have to use it.
 Will pop-up in [[#Debug]] screen/tab -> [[#EDMAC tools]] Will pop-up in [[#Debug]] screen/tab -> [[#EDMAC tools]]
  
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 [[http://www.magiclantern.fm/forum/index.php?topic=7835.0|Dual ISO vs Auto ETTR]] [[http://www.magiclantern.fm/forum/index.php?topic=7835.0|Dual ISO vs Auto ETTR]]
  
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/ettr/README.rst?at=unified&fileviewer=file-view-default|ettr.mo readme file on bitbucket]]+[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/ettr/README.rst|ettr.mo readme file on Heptapod]]
  
 ==== file_man.mo ==== ==== file_man.mo ====
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 Port CHDK file browser. Port CHDK file browser.
 +Will pop-up in [[#Debug]] screen/tab -> [[#File Manager]]
  
-//Submenu options:// +[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/file_man/README.rst|file_man.mo readme file on Heptapod]]
- +
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/file_man/README.rst?at=unified&fileviewer=file-view-default|file_man.mo readme file on bitbucket]]+
  
 ==== lua.mo ==== ==== lua.mo ====
-INCOMPLETE+ 
 +LUA module has no interface of its own. It will browse ML\scripts directory for files with .lua extensions and show them in [[#Scripts]] screen/tab (default) or in other screens/tabs as defined in those LUA files. Example: [[#Sokoban]] and [[#Pong]] will appear in [[#Games]] screen/tab. 
 + 
 +Missing: Credits, links.
  
 ==== mlv_lite.mo ==== ==== mlv_lite.mo ====
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 Magic Lantern (RAW) Video format v1.1. Magic Lantern (RAW) Video format v1.1.
- +Will pop-up in [[#Movie]] -> [[#RAW video]] (without suffix "MLV")
-//Submenu options://+
  
  
 Raw video has come a long way in a year [[http://www.magiclantern.fm/forum/index.php?topic=11243.0|2014: NEW Current Raw Capabilities]]. Raw video has come a long way in a year [[http://www.magiclantern.fm/forum/index.php?topic=11243.0|2014: NEW Current Raw Capabilities]].
  
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/mlv_lite/README.rst?at=unified&fileviewer=file-view-default|mlv_lite.mo readme file on bitbucket]]+[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/mlv_lite/README.rst|mlv_lite.mo readme file on Heptapod]]
  
 ==== mlv_play.mo ==== ==== mlv_play.mo ====
 (http://www.magiclantern.fm/forum/index.php?topic=7122.0) (http://www.magiclantern.fm/forum/index.php?topic=7122.0)
  
-MLV PLAY+MLV play has no interface of its own.  
- +It works two ways\\ 
-//Submenu options://+Instant playback after MLV recording.\\  
 +Playing MLV recordings via [[#File Manager]]. But don't expect realtime playback!\\
  
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/mlv_play/README.rst?at=unified&fileviewer=file-view-default|mlv_play.mo readme file on bitbucket]]+[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/mlv_play/README.rst|mlv_play.mo readme file on Heptapod]]
  
 ==== mlv_rec.mo ==== ==== mlv_rec.mo ====
 (http://www.magiclantern.fm/forum/index.php?topic=7122.0) (http://www.magiclantern.fm/forum/index.php?topic=7122.0)
  
-Magic Lantern (RAW) Video format v2.0.+Magic Lantern (RAW) Video format v2.0.\\  
 +Will pop-up in [[#Movie]] screen/tab -> [[#RAW video (MLV)]]
  
-//Submenu options://+[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/mlv_rec/README.rst|mlv_rec.mo readme file on Heptapod]]
  
-**Resolution** 640 to 3584. Width of captured image in pixels. 5D2 tops out at 1856. 
  
-**Aspect Ratio** 5:1 to 1:2. Height of captured image.+==== mlv_snd.mo ====
  
-**Create directory** ON or OFF. Saves video chunks in separate folders.+Will pop-up in [[#Audio]] screen/tab -> [[#MLV Sound]]
  
-**Global Draw** ON or OFFDisables GD while recording, though some previews require it.+This module requires module MLV_REC.mo to load.
  
-**Frame skipping** ON or OFFStops recording if you drop a frame.+[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/mlv_snd/README.rst|mlv_snd.mo readme file on Heptapod]]
  
-**Preview** Auto, Canon, ML Grayscale, HaCKeD & Hacked No Prev. 
  
-**Status when recording** Icon, None & Debug. 
- 
-**Start delay** 2, 4 & 10 second delay, useful for stabilizing. 
- 
-**Digital dolly** Pan your frame in camera digitally. 
- 
-**Card warm-up** Some cards perform better after warming up. 
- 
-**Extra Hacks** Small tweaks to maximise writing speed. 
- 
-**Fix black level** Forces the black level to 2048 to combat green shadows. 
- 
-**Debug trace** Writes an execution trace to your card and causes performance dips. 
- 
-**Show buffer graph** Shows current buffer usage and expected frames. 
- 
-**Buffer fill method** Select your method for filling buffers. 
- 
-**Reserve card space** Reserves a chunk of space before recording to write over if you fill the card during a take. 
- 
-**Tag: Text** Custom filenames. 
- 
-**Tag: Take** 
- 
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/mlv_rec/README.rst?at=unified&fileviewer=file-view-default|mlv_rec.mo readme file on bitbucket]] 
- 
-==== mlv_snd.mo ==== 
- 
-//Submenu options:// 
- 
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/mlv_snd/README.rst?at=unified&fileviewer=file-view-default|mlv_snd.mo readme file on bitbucket]] 
  
 ==== pic_view.mo ==== ==== pic_view.mo ====
  
-//Submenu options://+Picture Viewer module has no menu of its own. It will merge into [[#File Manager]] (if loaded).
  
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/pic_view/README.rst?at=unified&fileviewer=file-view-default|pic_view.mo readme file on bitbucket]]+[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/pic_view/README.rst|pic_view.mo readme file on Heptapod]]
  
 ==== selftest.mo ==== ==== selftest.mo ====
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 Self-testing routines Self-testing routines
 +Developer tool. If you are a "normal" user you most likely will never have to use it.\\ 
 +Will pop-up in [[#Debug]] screen/tab -> [[#Self tests]]
  
-//Submenu options:// +[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/selftest/README.rst|selftest.mo readme file on Heptapod]]
- +
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/selftest/README.rst?at=unified&fileviewer=file-view-default|selftest.mo readme file on bitbucket]] +
  
 ==== silent.mo ==== ==== silent.mo ====
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 14bit RAW DNG silent pics! 14bit RAW DNG silent pics!
 +Will pop-up in [[#Shoot]] screen/tab -> [[#Silent Pics]]
  
-//Submenu options:// +[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/silent/README.rst|silent.mo readme file on Heptapod]]
- +
-**Silent Mode** +
- +
-**Slit-Scan Mode** +
- +
- +
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/silent/README.rst?at=unified&fileviewer=file-view-default|silent.mo readme file on bitbucket]] +
  
 ===== Debug ===== ===== Debug =====
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       To determine read and write performance of your card/camera combination.        To determine read and write performance of your card/camera combination. 
         * There will be two consecutive R/W runs. It will tell you if/how heating up the card affects card performance.         * There will be two consecutive R/W runs. It will tell you if/how heating up the card affects card performance.
-        * Benchmark runs in photo/stills and movie mode may differ quite a bit. In photo mode numbers are higher because benchmark will surpress most of ML code during benchmark run.  Therefore numbers in photo mode are close to limits of card/cam combination without overhead caused by ML. Benchmark runs in movie mode are closer to reality (when recording). Another benchmark will be shown in footer lines of movie tab inside MLV menu. Those numbers are processed by the MLV module itself. Take this calculation with a grain of salt.+        * Benchmark runs in photo/stills and movie mode may differ quite a bit. In photo mode numbers are higher because benchmark will surpress most of ML code during benchmark run.  Therefore numbers in photo mode are close to limits of card/cam combination without overhead caused by ML. Benchmark runs in movie mode are closer to reality (when recording). \\ BTW: Another kind of benchmark will be shown in footer lines of movie tab inside MLV menu. Those numbers are processed by the MLV module itself. Take this calculation with a grain of salt.
         * Numbers will be shown in MByte/s. 1 MByte = 1024 kByte =1024*1024 Byte         * Numbers will be shown in MByte/s. 1 MByte = 1024 kByte =1024*1024 Byte
         * Make sure to have sufficient free space for temporary benchmark files (> 1 GB). ML does not check this condition resulting in stunning high (but false) numbers if free space runs out.         * Make sure to have sufficient free space for temporary benchmark files (> 1 GB). ML does not check this condition resulting in stunning high (but false) numbers if free space runs out.
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 //Submenu options:// //Submenu options://
  
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/bolt_rec/README.rst?at=unified&fileviewer=file-view-default|bolt_rec.mo readme file on bitbucket]]+[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/bolt_rec/README.rst|bolt_rec.mo readme file on Heptapod]]
  
 ==== foc_inf.mo ==== ==== foc_inf.mo ====
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 //Submenu options:// //Submenu options://
  
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/ime_base/README.rst?at=unified&fileviewer=file-view-default|ime_base.mo readme file on bitbucket]] +[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/ime_base/README.rst|ime_base.mo readme file on Heptapod]] 
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/ime_rot/README.rst?at=unified&fileviewer=file-view-default|ime_rot.mo readme file on bitbucket]] +[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/ime_rot/README.rst|ime_rot.mo readme file on Heptapod]] 
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/ime_std/README.rst?at=unified&fileviewer=file-view-default|ime_std.mo readme file on bitbucket]]+[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/ime_std/README.rst|ime_std.mo readme file on Heptapod]]
  
 ==== io_crypt.mo ==== ==== io_crypt.mo ====
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 //Submenu options:// //Submenu options://
  
-[[https://bitbucket.org/hudson/magic-lantern/src/unified/modules/io_crypt/README.rst?at=unified&fileviewer=file-view-default|io_crypt.mo readme file on bitbucket]]+[[https://foss.heptapod.net/magic-lantern/magic-lantern/-/blob/branch/unified/modules/io_crypt/README.rst|io_crypt.mo readme file on Heptapod]]
  
 ==== sen_cle.mo ==== ==== sen_cle.mo ====
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 ===== Abbrevations ===== ===== Abbrevations =====
-AGC\\ +AGC: Automatic gain control.\\ 
-ALO Canon's Auto Light Optimizer.\\ +ALOCanon's Auto Light Optimizer.\\ 
-APEX\\ +APEX: Additive System of Photographic Exposure, used to indicate relative aperture and shutter speed as well as to symbolize aperture priority and shutter priority modes.\\ 
-BV\\ +BV: Brightness Value\\ 
-CBR\\+CBR: Constant Bit Rate.\\
 D4, D5: Used in ML forums for DiGiC 4 and 5 image processors. \\ D4, D5: Used in ML forums for DiGiC 4 and 5 image processors. \\
-dB\\ +dB: Decibels, a logarithmic measure of a sound level.\\ 
-DFF: Deep Focus Fusion -> Focus Stacking\\ +DFF: Deep Focus Fusion -> Focus Stacking.\\ 
-DNGDigital Negative, an open raw data format invented by Adobe\\+DNGDigital Negative, an open raw data format invented by Adobe.\\
 EC\\ EC\\
-ETTR: Exposing to the right. Intentionally overexposing (but not blowing out) to maximize image quality\\ +ETTR: Exposing to the right. Intentionally overexposing (but not blowing out) to maximize image quality.\\ 
-EV\\+EV: Exposure Value.\\
 EXIF: Exchangeable image file format. Method of storing metadata (exposure, aperture, ISO, ...) into image file.\\ EXIF: Exchangeable image file format. Method of storing metadata (exposure, aperture, ISO, ...) into image file.\\
-fps: Frames per second\\+fps: Frames per second.\\
 FRSP: Full resolution Silent Picture. ML's technique taking pics covering full sensor area without shutter and mirror actuation.\\ FRSP: Full resolution Silent Picture. ML's technique taking pics covering full sensor area without shutter and mirror actuation.\\
 ISO\\ ISO\\
 Luma: Video term used for brightness.\\ Luma: Video term used for brightness.\\
 MLV: Magic Lantern Video format. ML's own raw format which comes in two flavours: 2.0 (mlv_rec.mo) and 2.1 MLV Lite (mlv_lite.mo).\\ MLV: Magic Lantern Video format. ML's own raw format which comes in two flavours: 2.0 (mlv_rec.mo) and 2.1 MLV Lite (mlv_lite.mo).\\
-VBR\\+VBR: Variable Bit Rate.\\
 XLR\\ XLR\\
-YUV Color encoding combining luma/brightness (Y) and chrominance (UV) components. (UV does not mean "ultraviolett" but stands for axis U and V of the U-V color plane.)\\+YUVColor encoding combining luma/brightness (Y) and chrominance (UV) components. (UV does not mean "ultraviolett" but stands for axis U and V of the U-V color plane.)\\
  
  
camera_help.1611506353.txt.gz · Last modified: 2021/01/24 17:39 by Walter Schulz